WarCraft Classified · MAIN Server
Custom Weapons & Effects
Find a weapon by class, see its primary/secondary/melee loadout slot, and read what makes it different from standard TF2 Classified weapons. Creator credits are shown when explicitly recorded in the schema.
Browse the 32 new weapons ↓New Custom Weapons
Explore 32 recently added custom weapons. Select a weapon below to jump to its class loadout and see its effects.
Showing 175 class entries
Scout
20 entries| Weapon name | Loadout | Weapon effects / trade-offs |
|---|---|---|
| #TF_MadMilk | Secondary | Extinguishing teammates shortens cooldown |
| Beekeper | Primary | Grants a temporary effect after a kill; Increases clip capacity after kills; Improved accuracy; Deals less damage |
| Boston Breaker | Melee | Applies a temporary effect on hit; Missing a swing damages you; Deals more damage; Fires slower |
| Brick Frog | Primary | Changes primary ammo capacity; Ammo pickups build its charge meter; Ability meter recharges faster; Long-range hits can mini-crit |
| Candy CaneNEW | Melee | Drops a health pack on kill; health packs can provide overheal while held; reduced primary ammo. |
| Concussion Grenade | Secondary | Deals less damage; Modifies charge; Modifies airblast; No self-inflicted blast damage |
| Defender Johnson | Primary | Can critically hit enemies on objectives; Reduced objective capture power; Modifies critical hits; Deals more damage |
| Eephus | Primary | Fires faster; Reloads faster; Faster projectiles; Grenades fly without spinning |
| Houndhunter | Primary | Modifies bullets per shot; Reloads faster; Modifies holds single shot; Deals less damage |
| Hyperburst | Primary | Changes damage dealt or taken; Fires slower; Deals more damage; Smaller magazine |
| Killa Kan | Primary | Modifies bullets per shot; Larger magazine; Modifies spread; Fires slower |
| Lone Survivalist | Secondary | Modifies healing; Larger magazine; Deals less damage |
| Model 7274 | Primary | Deals more damage; Fires slower; Smaller magazine; Modifies reload behavior |
| Risky Razors | Melee | Modifies healing; Modifies patient overheal; Fires slower |
| Spectrum SmasherNEW | Primary | Higher jumps and better air control; more damage but a smaller magazine. |
| Speedster's Side-kick | Secondary | Deploys faster; Smaller magazine; Deals more damage; Improved accuracy |
| Splinter | Melee | Applies a temporary effect on hit; Modifies critical hits; Modifies unique melee attack rate |
| Standard Issue | Secondary | Modifies healing; Fires faster; Larger magazine; More secondary reserve ammo |
| Whisper Shatterer | Secondary | Fires faster; Improved accuracy |
| WingerNEW | Secondary | Higher jumps and more damage; smaller magazine. |
Soldier
22 entries| Weapon name | Loadout | Weapon effects / trade-offs |
|---|---|---|
| #TF_Unique_Achievement_SoldierBuff | Secondary | No additional gameplay effect specified in this custom definition. |
| #TF_Weapon_RocketLauncher_Jump | Primary | Deals less damage; No self-inflicted blast damage; More primary reserve ammo; Cannot carry the intelligence |
| Apocalypta | Secondary | Deploys faster; Improved accuracy; Fires slower |
| Assault Rifle | Secondary | Modifies move speed; Lower maximum health; Changes ammunition capacity or behavior; Improved accuracy |
| AxgressorNEW | Melee | Deploys faster and causes bleeding; faster swings but reduced damage. |
| Battering Cannon | Primary | Modifies airblast; Mini-crit effect; Increased self-blast damage; Deals less damage |
| D-IED | Primary | Deals more damage; Slower projectiles; Fires slower |
| Danger Ranger | Primary | Modifies projectiles; Changes ammunition capacity or behavior; Deals more damage; Fires slower |
| Frame Freezer | Primary | Faster projectiles; Modifies projectiles |
| Garand Slam | Secondary | Deals more damage; Smaller magazine; Less secondary reserve ammo; Fires slower |
| July Special | Primary | Mini-crits burning enemies; Faster projectiles |
| Jungle Juggler | Primary | Mini-crit effect; Faster projectiles; Fires faster; Larger magazine |
| King Slayer | Melee | Modifies critical hits; Grants a temporary effect after a kill; Modifies healing; Changes movement or jumping |
| Mangled MaceNEW | Melee | Inflicts bleeding on hit; missing a swing damages you. |
| McBain | Secondary | Deploys faster; Smaller magazine; Fires slower; Deals more damage |
| Raiding Aid | Secondary | Deals less damage; Deploys faster; Changes accuracy; Modifies bullets per shot |
| Roaming Roman | Melee | Modifies critical hits; Modifies healing; Grants a temporary effect after a kill; Lower maximum health |
| Service Pistol | Secondary | Deals less damage |
| Siege KitNEW | Secondary | Deploy a team-support banner that grants a temporary haste boost after building charge. |
| Ten-Gauge Terror | Primary | Modifies move speed; Modifies healing; Changes ammunition capacity or behavior; Changes damage dealt or taken |
| Trench Sweeper | Secondary | Modifies bullets per shot; Modifies healing; Deals less damage; Changes accuracy |
| United States ConstitutionNEW | Melee | Provides a speed boost to allies; takes more damage while active and deals less damage. |
Pyro
16 entries| Weapon name | Loadout | Weapon effects / trade-offs |
|---|---|---|
| #TF_TheDegreaser | Primary | Deploys faster; Switches away faster; Reduced afterburn damage; Deals less damage |
| #TF_Weapon_Flaregun_Detonator | Secondary | Alt-fire detonates flares; Mini-crits burning enemies; Less damage to non-burning enemies; Less secondary reserve ammo |
| Afterburner | Primary | Modifies fire damage or burning; Modifies airblast; Changes damage dealt or taken; Changes speed |
| Airblaster | Primary | Changes speed; Changes accuracy; Modifies airblast; Changes weapon switching |
| Apocalypta | Secondary | Deploys faster; Improved accuracy; Fires slower |
| Astrogun! | Secondary | Changes damage dealt or taken; Modifies projectiles; Reloads slower; Deals more damage |
| Barbarian Basher | Melee | Changes speed; Changes damage dealt or taken; Lower maximum health; Modifies critical hits |
| Glacial GougerNEW | Melee | Steals health on damage and improves jumps; vulnerable while active and slower swings. |
| Grave DiggerNEW | Melee | Effective against buildings and sappers; reduced damage against players. |
| InsaneratorNEW | Secondary | Fires hot-coal projectiles with knockback; reduced damage and blast radius. |
| Pilot Light | Secondary | Mini-crit effect; Mini-crits burning enemies; Reduced afterburn damage; Changes damage dealt or taken |
| Raiding Aid | Secondary | Deals less damage; Deploys faster; Changes accuracy; Modifies bullets per shot |
| Rhythm Chaser | Primary | Changes speed; Changes accuracy; Modifies airblast; Modifies healing |
| Spitfire | Secondary | Modifies projectiles; Deals less damage; Modifies projectile spread angle; Critical hits become mini-crits |
| Thermal ThrusterNEW | Secondary | A mobility-focused pack with a recharging dash and a fall-impact shockwave effect. |
| Titan's Toothpick | Melee | Modifies critical hits; Modifies unique taser damage; Modifies fire damage or burning; Ability meter recharges faster |
Demoman
17 entries| Weapon name | Loadout | Weapon effects / trade-offs |
|---|---|---|
| #TF_Unique_Achievement_Sword | Melee | Lower maximum health; Collects heads from kills |
| Ali Baba's Wee Booties | Primary | Modifies charge; Modifies max health additive; Modifies move speed |
| Black Watch | Primary | Modifies healing; Faster projectiles; Larger magazine; Deals less damage |
| Broken SwordNEW | Melee | Special sword-based melee weapon; see its in-game stats for specific bonuses. |
| Double Scotch | Primary | Changes ammunition capacity or behavior; Mini-crit effect; Modifies reload behavior; Faster projectiles |
| Dr. Al Coholic's 4th Law | Primary | Changes ammunition capacity or behavior; Modifies healing; Fires slower; Reloads slower |
| Enfield Bomber | Secondary | Modifies bullets per shot; Improved accuracy; Smaller magazine; Deals more damage |
| Eyenvil | Melee | Modifies critical hits; Changes damage dealt or taken; Deals less damage |
| High Roller | Secondary | Modifies charge; Fires faster; Grenades fly without spinning |
| Horizontal Hell RaiserNEW | Primary | Fires its entire magazine at once and reloads quickly; reduced damage and a smaller magazine. |
| Knightly Honour | Secondary | Changes damage dealt or taken; Modifies move speed |
| Laddie MacDeth | Melee | Modifies charge; Modifies unique no charge crit; Deals more damage; Fires slower |
| SerpentineNEW | Melee | Deals more damage at low health and less at high health; no random critical hits. |
| Squad Machine Gun | Primary | Modifies critical hits; Changes ammunition capacity or behavior; Fires slower; Modifies rocketjump attackrate |
| Tartan TerrorizerNEW | Primary | Restores health from blast damage and improves charge impacts; reduced direct damage. |
| Tavish Terminator | Secondary | Modifies bullets per shot; Deals less damage; Smaller magazine; Modifies hidden secondary max ammo |
| Wee Willy | Secondary | Modifies healing; Smaller magazine |
Heavy
21 entries| Weapon name | Loadout | Weapon effects / trade-offs |
|---|---|---|
| #TF_RussianRiot | Secondary | Larger magazine; Fires faster; Deals less damage |
| #TF_Unique_Achievement_Minigun | Primary | Slows enemies on hit; Deals less damage; Slower spin-up; Restores health from damage dealt |
| Apocalypta | Secondary | Deploys faster; Improved accuracy; Fires slower |
| Barrakada | Primary | Modifies move speed; Deals more damage; Smaller magazine; Fires slower |
| Bear BlasterNEW | Secondary | Larger magazine and faster firing; reduced damage. |
| Fists of Fire | Melee | Modifies unique melee attack rate; Modifies healing; Deals less damage; Modifies critical hits |
| Goalkeeper | Primary | Modifies projectiles; Deals less damage; Slower spin-up |
| Little DashaNEW | Primary | Fires faster as your health gets lower; reduced damage. |
| Meteor Shower | Primary | Changes speed; Grants a temporary effect after a kill; Special effect on kill; Changes ammunition capacity or behavior |
| Milli | Primary | Modifies move speed; Improved accuracy; Lower maximum health; Less primary reserve ammo |
| Molotok Credit: panacek | Primary | Slower spin-up; Changes accuracy; Modifies bullets per shot; Fires faster |
| Mukha Mauler | Secondary | Fires slower; Reloads slower; Deals less damage; Changes damage dealt or taken |
| Ol' Ironside | Secondary | Mini-crit effect; Modifies reload behavior; Changes ammunition capacity or behavior; Smaller magazine |
| Provider Credit: eevah | Secondary | Modifies healing; More primary reserve ammo |
| Raiding Aid | Secondary | Deals less damage; Deploys faster; Changes accuracy; Modifies bullets per shot |
| Sofiya | Primary | Modifies healing; Deals less damage; Improved accuracy |
| Soviet Rocketeer | Primary | Faster projectiles; Modifies critical hits; Deals less damage |
| Storage Backpack | Secondary | Changes ammunition capacity or behavior; More primary reserve ammo; Modifies move speed |
| Terminal KillocityNEW | Melee | Grants haste on kills and increased movement speed on hits. |
| Warsaw Workhorse | Secondary | Larger magazine; Fires faster; Reloads slower; More secondary reserve ammo |
| Wolverine | Melee | Modifies critical hits; Changes damage dealt or taken |
Engineer
25 entries| Weapon name | Loadout | Weapon effects / trade-offs |
|---|---|---|
| Alofs Automator | Primary | Modifies reload behavior; Deals more damage; Improved accuracy; Fires slower |
| Apocalypta | Secondary | Deploys faster; Improved accuracy; Fires slower |
| Automatic Shotgun | Primary | Fires faster; Larger magazine; More primary reserve ammo; Deals less damage |
| Burgess Surprise Credit: uncle doe | Primary | Modifies healing; Changes damage dealt or taken |
| Coach Gun | Primary | Smaller magazine; Changes accuracy; Modifies reload behavior |
| Coil Jumper | Secondary | No self-inflicted blast damage; Smaller magazine; More secondary reserve ammo; Deals less damage |
| Deputy | Secondary | Deploys faster; Changes weapon switching; Deals more damage; Fires slower |
| Duplequation | Primary | Increases clip capacity after kills; Modifies bullets per shot; Deals less damage; Fires slower |
| Excalibrated | Melee | Deals more damage; Modifies unique engy building health; Changes speed; Modifies unique melee attack rate |
| Gamma GazerNEW | Secondary | Deals bonus damage against sentry targets; slower firing. |
| Gauss Hog | Primary | Modifies projectiles; Changes primary ammo capacity; Changes ammunition capacity or behavior; Special effect on hit |
| Great Equalizer | Primary | Modifies healing; Fires faster; Modifies spread; Reloads slower |
| Hunter's Mannpower | Primary | Changes headshot behavior; Improved accuracy; Modifies critical hits; Changes damage dealt or taken |
| Lead SpitterNEW | Primary | Mini-crits enemies on objectives; reduced base damage. |
| Peacemaker | Secondary | No additional gameplay effect specified in this custom definition. |
| Percussive MaintenanceNEW | Melee | Builds and repairs faster; deals less damage to enemy buildings. |
| Raiding Aid | Primary | Deals less damage; Deploys faster; Changes accuracy; Modifies bullets per shot |
| Railway Rifle | Primary | Modifies healing; Modifies spread; Changes ammunition capacity or behavior; Modifies critical hits |
| Razorblade Launcher Credit: cemeterybonfire | Secondary | Changes ammunition capacity or behavior; Fires slower; Causes bleeding |
| Rebel Action Rouser | Primary | Deals more damage; Changes headshot behavior; Modifies bullets per shot |
| Scrapjack | Primary | Changes damage dealt or taken; Modifies projectiles; Deals more damage; Larger magazine |
| Siege Sledge | Melee | Modifies critical hits |
| Six-Shooter | Secondary | Modifies hidden secondary max ammo |
| Trench Terrorizer | Primary | Modifies reload behavior; Modifies healing; Fires faster; Reloads faster |
| Westerner's Wildcard | Primary | Modifies reload behavior; Modifies bullets per shot; Smaller magazine; Modifies spread |
Medic
18 entries| Weapon name | Loadout | Weapon effects / trade-offs |
|---|---|---|
| #TF_Weapon_Shotgun | Primary | Reloads slower |
| Booster Shot | Secondary | Modifies ÜberCharge; Modifies uber duration; Modifies overheal decay; Modifies ubercharge rate |
| Clinical TrialNEW | Primary | Improves movement with charge and offers an active effect; smaller magazine and increased vulnerability while active. |
| Crusader’s Crossbow | Primary | Cannot headshot; Less primary reserve ammo |
| Der ErweckerNEW | Melee | Inflicts a temporary concussion effect on hit; reduced damage. |
| Der Spritzer | Primary | Fires faster; Improved accuracy |
| Doctor's Self-Care | Primary | Modifies healing; Modifies spread; Deals less damage; Fires slower |
| Double ShotNEW | Primary | A primary weapon with restricted aiming behavior; check in-game details for its special firing rules. |
| HacksawNEW | Melee | Causes bleeding and grants speed on hits; swings faster but deals less damage, and missing hurts you. |
| Hunter's Mannpower | Primary | Changes headshot behavior; Improved accuracy; Modifies critical hits; Changes damage dealt or taken |
| Kralle Mk-II | Secondary | Modifies charge; Modifies ubercharge rate; Modifies healing received; Modifies heal rate |
| Lethal Injection | Primary | Improved accuracy; Deals more damage; Fires slower; Modifies healing |
| Medical Administration | Primary | Modifies charge; Fires slower; Smaller magazine |
| Medizinische Pistole | Primary | Modifies mp40; Modifies projectiles; Fires slower |
| Naturgewalt | Primary | Modifies reload behavior; Fires faster; Deals less damage; Smaller magazine |
| Seraph Surge | Secondary | Modifies ubercharge rate; Lower maximum health; Changes speed; Modifies charge |
| Syringe Burster | Primary | Larger magazine; Deals less damage; Fires slower |
| Vogeljäger | Primary | Modifies bullets per shot; Fires slower; Deals less damage; Improved accuracy |
Sniper
21 entries| Weapon name | Loadout | Weapon effects / trade-offs |
|---|---|---|
| #TF_SydneySleeper | Primary | No additional gameplay effect specified in this custom definition. |
| Arbalest Bolter | Primary | Fires slower; Modifies projectiles |
| Broomshotter | Primary | Changes headshot behavior; Modifies sniper firerate; Modifies scoped firerate; Explosive sniper shots |
| Calamitous Carbine | Secondary | Changes damage dealt or taken; Fires slower; Changes weapon switching; Modifies spread |
| Din's Fire | Primary | Mini-crit effect; Modifies max health additive; Modifies projectiles; Deals less damage |
| Fortified Compound | Primary | Changes headshot behavior; More primary reserve ammo; Fires faster; Deals less damage |
| Heckler - Bullet Packer | Secondary | Changes damage dealt or taken; Fires faster; Deals less damage; Modifies spread |
| Hewer's Hatchet | Melee | Changes speed |
| Jabber JawNEW | Melee | Causes bleeding on hit; missing a swing damages you. |
| Lil' Mate | Secondary | Fires faster; Larger magazine; Less secondary reserve ammo; Reloads slower |
| Little BuggerNEW | Secondary | Deploys faster but has a smaller magazine. |
| Manncannon | Primary | Modifies charge; Changes headshot behavior; Modifies critical hits; Explosive sniper shots |
| Marksman's Self-ProtectionNEW | Primary | Gains a temporary stealth-related effect after kills; mini-crit headshots and weaker bodyshots. |
| Nomad Decision | Primary | More primary reserve ammo; Modifies charge; Changes damage dealt or taken |
| Poacher's Pride | Primary | Deals more damage; Smaller magazine; Modifies sniper zoom |
| Point Man's CarbineNEW | Primary | More reserve ammunition and faster reloads; reduced damage and slower firing while scoped. |
| Rattlesnake | Melee | Modifies unique melee attack rate; Modifies critical hits; Deals more damage; Changes damage dealt or taken |
| Royal Decree | Secondary | Modifies projectiles; Modifies halominigun; Deals more damage; Larger magazine |
| Shooting Star | Primary | Changes movement or jumping; Deals less damage |
| Sportsman's Sidearm | Secondary | Deploys faster; Changes weapon switching; Deals more damage; Smaller magazine |
| The Scavenger | Primary | Explosive effect; Modifies charge; Cannot headshot; Modifies sniper zoom |
Spy
15 entries| Weapon name | Loadout | Weapon effects / trade-offs |
|---|---|---|
| AffairNEW | Melee | Backstabs alter disguise and cloak behavior; special silent-kill effect. |
| Assassin's Assailant | Secondary | Modifies critical hits; Fires faster; Smaller magazine; Modifies spread |
| Backshot | Secondary | Changes ammunition capacity or behavior; Modifies critical hits; Fires faster; Smaller magazine |
| Enforcer | Secondary | Shots pierce damage resistance; Fires slower; Deals extra damage while disguised |
| Fading Moonlight | Secondary | Modifies projectiles; Smaller magazine; Reloads slower; Special effect on hit |
| Foxhound | Secondary | Changes headshot behavior; Deals less damage; Improved accuracy; Fires slower |
| Invisible Hotline | Pda2 | Modifies cloak; Modifies cloak blink time |
| L'Etranger | Secondary | Gain 15 cloak on hit; Deals less damage; Cloak drains more slowly |
| Medium RareNEW | Melee | Health-stealing melee effect at the cost of reduced maximum health. |
| One For All | Melee | Modifies critical hits; Modifies healing; Grants a temporary effect after a kill; Lower maximum health |
| Romantic Rapier | Melee | Modifies critical hits; Modifies unique crit from behind; Modifies damage flat; Changes damage dealt or taken |
| SandyNEW | PDA2 | Slower cloak drain and slower cloak regeneration. |
| Silver Rose | Secondary | Deals more damage; Deploys faster; Changes weapon switching; Modifies healing |
| Sleeper Agent | Secondary | Gain 8 cloak on hit; Cloak drains more slowly; Deals less damage |
| Welrod | Secondary | Modifies critical hits; Deals less damage; Smaller magazine; Reloads slower |